SHTS builds purpose-spec’d playback, editing, color, graphics, and streaming workstations for broadcast and production — from someone who has shipped 100+ custom machines and run them under live pressure as a playback op and EIC.
Anyone can drop parts in a case. A production machine has to survive a 14-hour show day, chew through 4K playback without a dropped frame, and never blue-screen during a live cut.
Sean Hinckley has built more than 100 custom PCs and operated them as a playback/media operator, EIC, and camera shader — so your rig is spec’d for reliability under load, not just a spec sheet.
Rock-solid multi-channel playback rigs for live shows — frame-accurate, redundant storage, no dropped frames.
High-core-count, GPU-heavy machines for Premiere, Resolve, and Avid — tuned for real timelines, not benchmarks.
Encoder and live-streaming boxes built to push clean multi-bitrate output for hours without thermal throttling.
GPU-spec’d real-time graphics machines for live graphics, CG, and playout workflows.
Flypack-ready rackmount chassis or tower builds — sized for the truck, the studio, or the flyaway.
Aging fleet? We’ll re-spec and rebuild for current codecs, drivers, and 4K/UHD workflows.
Tell us the software, the codecs, and the seat — we handle the rest.
We start from what you actually run — app, codec, resolution, channel count — not a template.
CPU, GPU, RAM, storage, thermals, and I/O chosen for 24/7 broadcast reliability. Tested config, not guesswork.
Components sourced through authorized distribution (TD Synnex, Ingram Micro), built, burned-in, and delivered.
Tell us the workflow and the seat. We’ll spec it, source it, and build it right.
Spec My Build